﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace jogoLudumdare
{
    class InitialScreen : State
    {

        public InitialScreen(ContentManager content)
        {
        }

         public void Update(GameTime gameTime, MouseState mouse)
        {
         }

          public void Draw(SpriteBatch spriteBatch, MouseState mouse)
        {
          }

    }
}
